StudyBuddy is a mobile application that aims to connect students with other classmates to bridge the gap in online learning and create authentic online classmate connections.
Researcher
Lead Designer
Team Of 3
Mobile
Figma
Google Suite
Zoom
Primary Research
Secondary Research
13 Weeks
Covid-19 forced college students to attend online classes which results in poor classmate socialization due to lack of classmate interaction after zoom classes which may lead certain students to not get the help they need in that course.
Increasing classmate interaction among college students who have or are currently attending online synchronous lectures on Zoom.
Secondary Research
Secondary research provides our team with larger data and research points that summarize the problems pertaining to college students in zoom classrooms and the need to amplify classmate connections after zoom classes.
Primary Research
Zoom classroom observations
Zoom classroom observations allows our team to see how our targeted demographic interact with their classmates during a natural zoom class environment.
User Interviews
Our team conducted 10 user interviews with our targeted demographic to ask about their interaction experiences with their classmates in zoom classes.
The following user interview questions were:
Affinity Diagram Discoveries
Initial Sketches
Our team needed to sketch out design ideas that would solve the common problem and themes that were discovered from our affinity diagram.
Our 3 main design goals were:
Mid-Fidelity
Sketched By Azya Guerrero
Our team used our mid-fidelity wireframes for our initial user testing to see if 4 of our users are able to complete our tasks efficiently and are able to accomplish our design goals.
Our tasks were:
Common User Pain Points
We also asked our users in our user testing if there were any design flaws that hindered them from finishing their tasks faster
The common user pain points were:
Our team took in the feedback from our mid-fidelity user testing to fix our user pain points to design a high-fidelity prototype that would accomplish our design goals in a more efficient manner.
Students are freely able to post questions on the appropriate course to initiate classroom collaboration among classmates in the comments.
Final Prototype User Testing
Our team wanted to make sure that our design goals were accomplished in a more efficient manner so we decided to conduct another user testing session with 4 new students.
Tasks:
Our design decisions on our final prototype was able to make our users complete their tasks much efficiently and there were no reports of new or previous pain points.
Our mobile app after user-research and user testing allows it to make it easier for students to reach out to one another in their online course.